- Experiment with
Extreme crops
Complex overlays
Different colour combinations
Bitmap
Grids
Simple / extreme compositions
Their inspirations:
- Vaughan Oliver - Pixies
“The back cover is as important as the front cover”
This makes the whole package sing and gives more visual language to what you try to represent
- Hypnosis - Led Zepplin, Pink Floyd
Anti-record company, well thought through design
- There's not that much money in record cover design, have to adapt to that. Changed the way that record sleeves are designed
- Talking heads - remaining light
- Mollie Neilson
Always screenprinted, always monotone and symbolic, always approaches a different artist
- Skeletons: People
- David Rudnick
Super cheap stickers with blank white cover
Their own work:
- The Dutch Uncles
The medium of collage, not flat, hand made
Representative of the music
Everything is tactile and handmade
- Triangle Records
Experimental, dark
Always print things out and scan back it, grainy tactile qualities from the printer and shitty bit of paper
Bjorks album covers - cinematic, dark
- That’s Harakidi
Leaving in the red lines
- Evian Christ
Kanye, Bjork
Influenced by an over horizon radar that detected planes coming in during the Cold War
Listen to the music over and over, make a playlist of that sound
- Concrete poetry - Dom Sylvester
- Plastic bag - screen print type or pattern onto it
- Iterate - there’s power in having more than one idea. If you think you’ve made something good, put it aside and make something else
- England Lost - Mick Jagger
Make work that you want to see as the cover and be respectful to what others will want
- “The best form of affordable artwork everyone can buy is a 12” by 12” vinyl” - they try to not include the track title and artist name for this reason
- e zine - electronic extra
- How they manage their time:
lists :)
Break up the time into smaller deadlines (false deadlines)
- Go to process to approach a brief:
Sketchbook - thumbails of ideas
Collage, scanning, print things out to scale
Don’t go to the computer straight away, jot down ideas, go for a walk. Experiment - use different tools
- When they're stuck for ideas
stop working and go for a drink (do something else)